胡縉祥|Hu Chin-Hsiang

媒體藝術家、程式設計師,擅長透過新媒體技術進行藝術創作,以程式美學、互動科技、電子機械、網路、燈光為媒介,探討與省思人與科技、網路之間的關係。作品曾獲國內外科技藝術獎,如2019年SIGGRAPH Asia XR最佳技術 。2021、2016年全國美展新媒體藝術類金獎,2014與2015、2016年獲選404電子藝術節,2011與2014年獲得台北數位藝術獎。2013榮獲國美館與荷蘭V2_動態媒體藝術中心駐村創作計劃。作品亦曾在多地展出,如澳洲布里斯本、俄國莫斯科、阿根廷羅薩里奧、哥倫比亞波哥大、日本福岡、台中國美館、台北當代藝術館、高雄駁二藝術 特區等。
學歷
國立台灣藝術大學多媒體動畫藝術研究所碩士班 畢業
展覽 |
|
2022 |
《新竹過好年 虎嘯生風》,《無限光景護城河版》,護城河, 新竹,臺灣 |
2022 |
《臺北燈會》,《無限光景》,士林,台北,臺灣 |
2022 |
《臺灣燈會》,《光之舞》,衛武營公園,高雄,臺灣 |
2021 |
《走近一片海》,《風之形:數據波版》,桃園兒童美術館,桃園,臺灣 |
2021 |
《屏東落山風藝術節》,《風之形》,看海美術館,屏東,臺灣 |
2021 |
《屏東落山風藝術節》,《無限光景護城河版》,看海美術館,屏東,臺灣 |
2021 |
《台北數位藝術節》,《量子繪景光束版》,西門紅樓,台北,臺灣 |
2021 |
《包浩斯的日常》,《現代龐貝》,精銳建設AAM 藝術館、台中,臺灣 |
2021 |
《TCCF創意內容大會》,《Signal》,松山菸廠、台北,臺灣 |
2021 |
《金門海洋藝術節》,《風之形:音牆版》,北山播音牆,金門,臺灣 |
2021 |
《Ars Electronica》,《資料的重量》,線上展,奧地利 |
2021 |
《Ars Electronica》,《Signal》,線上展,奧地利 |
2021 |
《國際光影藝術節》,《Signal》,國立台灣美術館,台中,臺灣 |
2020 |
《台北國際藝術博覽會》,《Shape of Winds》,台北世貿中心,台北,臺灣 |
2020 |
《創意台中時尚中城》,《擬旗化語》,台中舊火車站,台中,臺灣 |
2020 |
《滲透次元壁》,《Light Driver》,國立台灣美術館,台中,臺灣 |
2020 |
《宜蘭獎》,《Shape of Winds》,宜蘭文化局/羅東文化工場,宜蘭,臺灣 |
2020 |
《Ars Electronica》,《Upload Not Complete》,線上展,奧地利 |
2020 |
《數據創作新媒體藝術展》,《Hiraeth》《Shape of Winds》,B.B. Art,台南,臺灣 |
2019 |
《SIGGRAPH Asia》,《Upload Not Complete》,布里斯本,澳洲 |
2019 |
《桃園科技藝術節》,《風之形》,桃園展演中心,桃園,臺灣 |
2019 |
《桃園地景藝術節》,《動態陣列》,大湳森林公園,桃園,臺灣 |
2019 |
《不一樣的一天》,桃園兒童美術館,桃園,臺灣 |
2019 |
《Arte Prize Laguna》,《Upload Not Complete》,威尼斯,義大利 |
2018 |
《台北數位藝術節》,《Upload Not Complete》,松山菸廠,台北,臺灣 |
2018 |
《大內藝術節》,《Cybercube ver.LED》 ,秋刀魚畫廊,台北,臺灣 |
2018 |
《404Festival》,《Body Party》《co-Jungle》,福岡科學館,日本 |
2018 |
《夏天好樂 晶夏學院》,《增色》,晶華酒店,台北,臺灣 |
2018 |
《互動插畫遊樂園》,《共生島》, 241藝術空間,新竹,臺灣 |
2018 |
《room-歡迎!請進!》,《Hiraeth》《neuromancer》, 241藝術空間,新竹,臺灣 |
2017 |
《歡迎光臨真實荒漠》,《Hiraeth》,241藝術空間,新竹,臺灣 |
2017 |
《科技藝術媒合展會》,《Cybercube MR》, 科藝實驗製造所,台北,臺灣 |
2017 |
《發光整流器》,《Fallen Building》《Law of Light I》,藝聚空間,台北,臺灣 |
2017 |
《科技融藝跨界創作》,《Cybercube》, 永安藝文館,台北,臺灣 |
2017 |
《臺藝設計啟蒙60》,《Law of Light I》,松山文創園區,台北,臺灣 |
2017 |
《資訊變異》,《Hiraeth》,Untitled 42 Media Lab,台北,臺灣 |
2017 |
《大內藝術節-日出的悸動》,《polywave》,美麗華百樂園,台北,臺灣 |
2017 |
《福爾摩沙國際藝術博覽會》,《Hiraeth》,松山文創園區,台北,臺灣 |
2016 |
《404電子數位藝術節》,《Fallen Building墜落建設》,哥倫比亞 |
2016 |
《全國美術展》,《polywave》,國立美術館,台北,臺灣 |
2015 |
《動感•感動》數位藝術展,《光律》,府中15,新北,臺灣 |
2015 |
EYEBONBON VJ;ING,《光律》,Neo Studio,台北,臺灣 |
2014 |
「平坑時代」台北數位藝術節,《光律》,松山文創園區,台北,臺灣 |
2014 |
「Human v.s. User」404電子藝術節,《Neuromancer》,Moscow |
2014 |
「蟲聲幻影」,《光律》,國立台灣科學教育博物館,台北,臺灣 |
2014 |
《騷動- 新媒體藝術展》,《Neuromancer》,台灣師範大學德群畫廊,台北,臺灣 |
2013 |
「Summer Session 2013」,《Neuromancer》,V2_,Rotterdam |
獲獎 |
|
2021 |
「Signal」,SIGGRAPH Asia, Art Gallery |
2021 |
「動態陣列 矩陣版」 ,全國美展 新媒體類金獎 |
2020 |
「風之形」,宜蘭獎銀獎 |
2020 |
「Upload Not Complete」,英國流明獎最終名單 |
2019 |
「Upload Not Complete」,SIGGRAPH Asia,XR最佳技術與觀眾票選 |
2016 |
「Polywave」,全國美展 新媒體類金獎 |
2014 |
「光律2」,台北數位藝術獎入選 |
2011 |
「數位時空記憶」,台北數位藝術獎入選 |
2010 |
「管窺2」,桃源創作獎入選 |
2009 |
「管窺」,台北數位藝術獎入圍 |
2008 |
「GOGOPETS」,KT獎行動裝置類銀獎 |
2007 |
「LOHAS Taoyuan」,桃園北健網頁獎金獎 |
2005 |
「DREAD」,4C創作獎,遊戲創作 |
HU Chin-Hsiang
The continuous creation of art and an accumulation of life experiences have led Chin-Hsiang Hu to take on various identities: artist, engineer, interactive designer, lecturer, etc. Even so, he still desires to focus his work on the creation of new media art to examine the over-development of science and technology. Each kind of creative direction expressed a different idea and required the use of different technologies. In terms of integrating technologies, the development of interactive software played a very important role in his development. and to manage the interactive devices, augmented reality, and motion sensors. By combining different artistic forms, he built his creative skills and abilities. He continuously challenged himself to create works that form a dialogue between his personal experiences and new media art. He works form the assumption that though the performing arts, interactive art, and visual art are separate disciplines, their combination can give rise to a new form of technology-based performing arts. This also includes a self dialogue that results in a clash between the inner self and external factors.
Education
Taiwan University of Arts Master of New Media Art
Exhibitions
2019 |
"Whaaaaat's studio opening", "Upload Not Complete", The Place Taipei, Taiwan |
2019 |
"SIGGRAPH Asia", "Upload Not Complete", Brisbane, Australia |
2019 |
"Taoyuan Art Tech Festival", "Shape of Winds", Arts Facilities Management Center, Taoyuan, Taiwan |
2019 |
"Arte Laguna", "Upload Not Complete", Venice, Italy |
2019 |
"Taoyuan Land Art Festival", "Dynamic Array", Forest Park, Taoyuan, Taiwan |
2019 |
"Taiwan Lantern Festival","Cybercube ver.5m LED", Dapeng Bay, Pingtung, Taiwan |
2018 |
"Taipei Digital Art Festival", "Upload Not Complete", Songshan Cultural and Creative Park, Taipei, Taiwan |
2018 |
"Taipei Art District", "Cybercube ver.LED", Fish Art Center, Taipei, Taiwan |
2018 |
"404Festival", "Body Party", "co-Jungle", Fukuoka City Science Museum, Japan |
2018 |
"Interactive Sketch wonderland", "island", 241 Art Gallery, hsinchu, Taiwan |
2017 |
"Hiraeth", Welcome to the desert of the Real!, 241 Art Gallery, hsinchu, Taiwan |
2017 |
"cybercube MR experience", Art and science Media Exhibition, TAF, Taipei, Taiwan |
2017 |
"fallenBuilding", "law of light I", Meet Art Space, Taipei, Taiwan |
2017 |
"cybercube", Wenshan Art Festival, Performing Arts School 36, Taipei, Taiwan |
2017 |
"law of light I", NTUA 60th Anniversary Design College, Songshan Cultural and Creative Park, Taipei, Taiwan |
2017 |
"Hiraeth", Art Formosa, Songshan Cultural and Creative Park, Taipei, Taiwan |
2016 |
"Fallen Building", Taipei Fringe Festival, Tiger Mountain, Taipei, Taiwan |
2016 |
"Fallen Building", 404Festival -HOAX THE SYSTEM, Gallery C++, Bogotá |
2016 |
"polywave", Meet Art Space, Taipei, Taiwan |
2016 |
"polywave", "Nation art exhibition, ROC", Nation Taiwan Museum of Fine Arts, Taiwan |
2015 |
"Law of Light II, Taipei Art District Festival- Sleepless Dwelling,Tina Keng Gallery, Taipei, Taiwan |
2015 |
"Law of Light I",Mitochondrial Fission Media Art Exhibition, UNTITLED 42 MEDIA LAB, Taipei, Taiwan |
2015 |
"polywave", "DIGITAL ATTRACTION", New Taipei City, Taiwan |
2015 |
"Law of Light I", 404Festival - WE ARE SPAM, ECU, Rosario |
2015 |
"Law of Light II", 404Festival - WE ARE SPAM, ECU, Rosario |
2015 |
"Neuromancer", GAME.NOT OVER.YET, Game Art Exhibition, New Taipei City, Taiwan |
2015 |
"Law of Light I", Motion & Emotion Digital Art Exhibitions, New Taipei City, Taiwan |
2015 |
"Law of Light II", EYEBONBON VJ; ING, Taipei, Taiwan |
2014 |
"Law of Light I", 404 Festival, Moscow |
2014 |
"Neuromancer", 404 Festival, Moscow |
2014 |
"Law of Light", Mirage & Aural Beauty of Virtual Insects Interactive Digital Art Exhibition, Taipei, Taiwan |
2014 |
"Neuromancer", "Disturbance" New Media Art Exhibition, Taipei, Taiwan |
2013 |
"Neuromancer", Summer Session, Rotterdam |
2013 |
"Neuromancer beta", "Post-Community" Digital Art Exhibition, New Taipei City, Taiwan |
2013 |
"Recaller", NTUA New Wave Series, New Taipei City, Taiwan |
2012 |
"TinySounds2", Subconsciousness Synesthesia Modern Art Exhibition, Taipei, Taiwan |
2012 |
"Gulon Fight", Taipei Game Show, Taipei, Taiwan |
2012 |
"Future", Nike The Future One, Taipei, Taiwan |
2011 |
"Jump! Seediq Bale Jump!", Creative EXPO Taiwan, Taipei, Taiwan |
2011 |
"Recaller", The Next Body Digital Art Exhibitions, Taipei, Taiwan |
2011 |
"Recaller", Data Creed New Media Art Exhibitions, Taipei, Taiwan |
2010 |
"Construction and Deconstruction", Magic Type Face Digital Art Exhibitions, Taipei, Taiwan |
2010 |
"Poetic Flowers", Shanghai Taipei Cultural and Creative Industry Expo, Shanghai |
2010 |
"SPY 2", "Flowing Boundary III" Interdisciplinary Art Presentation, Taipei, Taiwan |
2010 |
"SPY2", The 6th Taoyuan Art Award, Taoyuan, Taiwan |
2010 |
"SPY2", "Flowing Boundary III", Taipei, Taiwan |
2009 |
"Poalic Art.Sound Movements" Interactive Performing Art, "Poem 100", Taipei, Taiwan |
2009 |
"Spy", "FUNKY LIGHT" the 4th Taipei Digital Art Festival, Taipei, Taiwan |
2009 |
"Spy", Artist Fair 2009, Taipei, Taiwan |
2009 |
"Zoé", Artist Fair 2009, Taipei, Taiwan |
2009 |
"Eye's Wall", The 6th Taoyuan Art Award, Taoyuan, Taiwan |
2009 |
"Eye's Wall", GEISAI#12 KaiKaiKiKi, Japan |
2009 |
"GOGOPETS", "New Faces", All Together In Digital Art, Taipei, Taiwan |
2009 |
"GOGOPETS", "New Faces", All Together In Digital Art, Kaohsiung, Taiwan |
2009 |
"Zoé", "Flowing Boundary II",Interdisciplinary Art Performace, Nan-Hai Gallary, Taipei, Taiwan |
2008 |
"Zoé", "Flowing Boundary II", Guling St. Avant-garde Theatre, Taipei, Taiwan |
2008 |
"Eye's Wall", ‘SHANGHAI eARTS ’Shanghai eArts Festival, Shanghai |
2008 |
"GOGOPETS", "TRANS" 3rd Digital Art Festival Taipei, Taiwan |
Awards |
|
2021 |
"Dynamic Array Matrix" Nation Art Exhibition ROC, New Media Arts, Gold Prize |
2020 |
"Shape of Winds" Yilan Award, Silver Award |
2019 |
"Upload Not Complete" SIGGRAPH Asia, Best XR Tech |
2016 |
"Polywave" Nation Art Exhibition ROC, New Media Arts, Gold Prize |
2014 |
"Law of Light" The 9th Taipei Digital Art Festival Awards, Taipei |
2011 |
"Recaller" The 6th Taipei Digital Art Festival Awards, Taipei |
2010 |
"Mobiwaver", Enghien-les-Bains Art Festival Awards, France |
2010 |
"Spy2", "The 7th Taoyuan Art Award", Taoyuan |
2009 |
"Zoé", National Student Online Creative Arts Competition, Taipei |
2009 |
"Spy", "FUNKY LIGHT" the 4th Taipei Digital Art Festival, Taipei |
2009 |
"Eye's Wall", The 6th Taoyuan Art Award, Taoyuan |
2008 |
"We're O There", Siggraph Taipei Conference, Taipei |
2008 |
"GOGOPETS", "TRANS" the 3rd Taipei Digital Art Festival, Taipei |
2007 |
"LOHAS Taoyuan", Web Design, Gold Medal, T1Catv Internet Value-added Applications, Taoyuan |
2006 |
E-commerce Creative Award, Taipei |
2005 |
"DREAD", 4C digital creative competition, game design, PC group, Taipei |
作品介紹 Art Work
無限光景 Infinite Flow
發光⼆極體旋轉顯⽰器、喇叭、動畫、⾦屬結構 / 長(L) :400 寬(W) :400 ⾼(H) :180 / 2020
LED Fan Display, Speaker, 3D animation, Metal / Length: 400cm, Width: 400cm Height: 180cm / 2020
以視覺暫留⽽成像的顯⽰器,創造出只有⾁眼才看的⾒的影像,那是在時間當下不存在的畫⾯,透過陣列式的排列列,再把影像轉化為⽴體。真實,已能⽤虛擬⽅式逐漸模擬,現實,也逐漸被虛擬化。
The display that uses persistence of vision to create images, the images that can only be seen by the eye, which is a picture that does not exist at the moment. Through the array arrangement, the images are transformed into three-dimensional. Reality can be gradually simulated in a virtual way, and reality is gradually being virtualized.